Senior UX Designer
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O pracodawcy
We are a cutting-edge AAA mobile-first game studio, founded by the former CEO and CPO of Plarium. With a team of 120 top-tier professionals across Europe, we specialize in large-scale Collection RPGs, drawing from our experience developing and publishing mid-core RPGs and MMO Strategy games.
Now, we are pushing the boundaries of mobile-first gaming with the next evolution of CRPGs, built on one of the world’s most iconic IPs.
Operating as a fully remote company, we also have physical offices in Tel Aviv and Krakow, uniting exceptional talent from across the continent to create world-class gaming experiences.
The Role:
We are seeking a Senior UX Designer who’s passionate about delivering elegant, player-centric experiences that enhance usability, express personality, and elevate the fantasy of our world which is based on AAA large-scale IP.Location: Remote (Europe) | Full-time
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Responsibilities:
- Ensure UX consistency and usability across the game, in close collaboration
with the UI Lead, Game Designers, and Art Directors. - Design and deliver user flows, wireframes, prototypes, and detailed UX
specifications that are intuitive and enhance player engagement. - Translate game design requirements and user research into intuitive and
engaging user experiences. - Develop and maintain a consistent UX framework and design patterns aligned
with the game’s setting and IP. - Partner with UI Artists, engineers, and game designers to ensure seamless
implementation and optimized user flows across multiple screen sizes and
devices. - Advocate for user needs through research, usability testing, and data analysis.
- Mentor junior UX designers and elevate the overall UX craft across the studio.
- Ensure UX consistency and usability across the game, in close collaboration
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Requirements:
- 5+ years of professional experience as a UX Designer in games, with at least
one shipped title on mobile or cross-platform. - A strong portfolio showcasing exceptional UX design, user research,
wireframing, prototyping, and usability testing in a gaming context. - Experience working on mid-core or core games—ideally in RPGs, strategy, or
collection-based genres. - Deep understanding of UI/UX principles, accessibility, and player psychology.
- Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.).
- A solid grasp of how to work with Unity or Unreal (or similar engines) and
collaborate closely with technical teams. - Bonus: experience with AAA IPs.
- 5+ years of professional experience as a UX Designer in games, with at least
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Why Join Us:
- Work on a high-visibility, high-quality project with one of the world’s
recognized IP. - Be part of a AAA passionate, cross-disciplinary team shaping the future of
mobile RPGs. - Flexible remote-first environment with a European time zone core.
- Growth opportunities
- Work on a high-visibility, high-quality project with one of the world’s